Usual Pong failed to have any code or even a microprocessor
Right here’s a simulation of the 1972 Atari game Pong at a circuit level. The authentic Pong failed to have
any code or even a microprocessor. It became as soon as a circuit,
utilized largely the usage of digital common sense chips, with about a timers and other
- Clock Generator
- Drawing the Get
- Slither Positioning
- Drawing the Paddles
- Drawing the Safe
- The Ball
- Horizontal Ball Preserve watch over
- Vertical Ball Preserve watch over
- Playing The Sport (Vertical Simplest)
- Safe Counters
- Sport Logic
- Relieve Timer
- Safe/Leave out Sound
- Hit Sound
- Prime/Backside Leap Sound
Right here is a link to corpulent schematics.
Thanks to whoever made this. I proper stumbled on about a elements with it.
The CLK input to the 7474 on web page 2 must always mild be HRESET, not CLK. Pin 5 of the 555’s on pages 5 and 6 must always mild be linked
to the capacitor. Additionally one of the most nodes are inconsistently labeled.
Additionally see Reconstructing Pong
on an FPGA by Stephen A. Edwards, which describes the entire lot about the Pong circuit in exhaustive factor.
This became as soon as an huge abet to me in determining the schematic; sizable attributable to him.
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